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中原大學九十三學年度博士班入學招生考試
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| 93年6月9日 工業工程學系 | 誠實是我們珍視的美德, 我們喜愛「拒絕作弊,堅守正直」的你! |
| 科目:工業工程基礎科目 |
| ■可使用計算機,惟僅限不具可程式及多重記憶者 □不可使用計算機 | ||
| 注意事項: 本考試科目可分成兩大部份(Part I ,Part II),各佔50分: (Part I)工業工程專業論文分析-請從四篇論文中,自選一篇作答 (Part II)請從工程統計、作業研究、計算機概論三類課題中,自選一類作答 |
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| (Part I) 工業工程專業論文分析 | ||
| 1. | (10%) Specify the title of the paper and identify the purpose of the paper | |
| 2. | (10%) Describe the proposed approach of the paper | |
| 3. | (10%) Identify the contributions of the paper | |
| 4. | (10%) Discuss the limitations or drawbacks of the paper | |
| 5. | (10%) Discuss the extensions of the paper | |
| 論文一 論文二 論文三 論文四 | ||
| (Part II-1) 工程統計 | ||
| 1. | (10%) Suppose that |
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| 2. | An electronic part consists of two components. If one of the
two components fails, the electronic part fails. Suppose that the lifetime
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| (a) | (15%) What is the probability that the lifetime of the electronic part exceeds 15 hours? | |
| (b) | (15%) What is the probability that the first component fails before the second component? | |
| (c) | (10%) Suppose that 5 such electronic parts are used simultaneously. What is the probability that there are at least three electronic parts working after 15 hours of using the parts? | |
| (Part II-2) 作業研究 | ||
| 1. | (10%) Find necessary and sufficient conditions for s to make
the LP problem have an exactly one optimal solution, multiple optimal solution or to make this problem infeasible and unbounded. |
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| 2. | (10%) Prove that if a LP problem has exactly one optimal solution then it must be a corner-point feasible solution. | |
| 3. | (10%) Consider a irreducible ergodic Markov chain with transition
probability |
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| 4. | (20%) Two players, A and B, are to play a best of series of games and the one who wins 4 games will win the competition. Suppose the results of games are iid and each game is won by A with probability p. Let the state of the system be (a,b), where a is the number of games won by A and b is the games won by B. Specify the transition matrix and find the probability that A will win the competition. | |
| (Part II-3) 計算機概論 | ||
| 1. | (10%) Describe the difference between web application and web service. | |
| 2. | Many programs written with inheritance could be written with composition instead, and vice versa. Create an example with pseudo-codes to demonstrate this (for instance, Point, Circle and Cylinder classes). (10%) After you do this, assess the relative merits of the two approaches, as well as for object-oriented programs in general. (5%) Which approach is more natural? (5%) Why? (5%) | |
| 3. | (15%) You are visiting the zoo one day, when you realize that the map they give you is, in fact, a graph! It even has 'weights' on it, which stand for the approximate time (in minutes) that it takes to walk around between the cages, as shown in the following figure. Perform a Breadth First Search (BFS) from the (yawn) Lions to the exciting Plankton showcase. Write down all the animals you see along the way. Then write the path that your search finds through the zoo. For lack of a better system, you decide to visit animals in alphabetical order, when possible. | |
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